Character Modeling with Maya and ZBrush: Professional Polygonal Modeling Techniques

Full Title Character Modeling with Maya and ZBrush: Professional Polygonal Modeling Techniques
ISBN 0240520343
ISBN13 9780240520346
Publisher Elsevier Science
Authors Jason Patnode
Edition 1
Publish Date 2008-01-14
Binding Paperback
Overview Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Dimensions 7.40 (w) x 9.78 (h) x 0.97 (d)
Subjects Other Graphics Applications & Software
3D Computer Graphics
Computer Animation

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