Mathematics for Game Developers is just thata math book designed
specifically for the game developer, not the mathematician. As a game
developer, you know that math is a fundamental part of your
programming arsenal. In order to program a game that goes beyond the
basics, you must first master concepts such as matrices and vectors.
In this book, you will find some unique solutions for dealing with
real problems youll face when programming many types of 3D games. Not
only will you learn how to solve these problems, youll also learn why
the solution works, enabling you to apply that solution to other
problems. Youll also learn how to leverage software to help solve
algebraic equations. Through numerous examples, this book clarifies
how mathematical ideas fit together and how they apply to game
programming.
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