3D Game Textures: Create Professional Game Art Using Photoshop Luke Ahearn,
Publisher: Burlington : Elsevier, 2006.
ISBN: 0240807685
Notes:
Front cover -- Title page -- Copyright page -- Table of contents --
Dedication -- Acknowledgments -- Introduction -- The Concept Artists
-- 1 A Basic (Game) Art Education -- 2 A Brief Orientation to
Computer Graphic Technology -- .
3 A Quick Overview of Photoshop for Game Artists -- 4 Prepping for
Texture Creation -- 5 The Sci-fi Setting -- 6 The Urban Setting -- 7
The Fantasy Setting -- 8 The Outdoor Setting -- 9 Game Effects --
Index.
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